Description - A worn shield that may have commonly featured in the medieval times. The front is the only part that is really done, as didn't want to give myself to large a task with such little time. the renders are screenshots from realtime rendering with Diffuse, Normal and Specular maps applied. As you can see the model is fairly basic and rather high poly (for a game asset) however the main focus this submission was in texturing for me.
Very nice detailing and fits the description well, good effort!
ReplyDeleteVery nice textures!
ReplyDelete